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Update material names from GUIDs to actual strings #523
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[TOOL] Asset EditorThis issue applies to the asset editor within OpenCAGE.This issue applies to the asset editor within OpenCAGE.[TOOL] Script EditorThis issue applies to the script editor within OpenCAGE.This issue applies to the script editor within OpenCAGE.enhancementSomething which will improve the user experience.Something which will improve the user experience.
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[TOOL] Asset EditorThis issue applies to the asset editor within OpenCAGE.This issue applies to the asset editor within OpenCAGE.[TOOL] Script EditorThis issue applies to the script editor within OpenCAGE.This issue applies to the script editor within OpenCAGE.enhancementSomething which will improve the user experience.Something which will improve the user experience.
Materials created through CAGE (typically, for particle systems) were built into the data with GUIDs as names, but they can be remapped to string names which will make browsing them nicer (see super class
829716d89e7a7cb5c604019f2840cc9a).