diff --git a/Asset/data/asset/functions/artifact/1316.blight_flowgun/give/1.trigger.mcfunction b/Asset/data/asset/functions/artifact/1316.blight_flowgun/give/1.trigger.mcfunction new file mode 100644 index 0000000000..bd92efe447 --- /dev/null +++ b/Asset/data/asset/functions/artifact/1316.blight_flowgun/give/1.trigger.mcfunction @@ -0,0 +1,7 @@ +#> asset:artifact/1316.blight_flowgun/give/1.trigger +# +# 神器の取得処理の呼び出し時に実行されるfunction +# +# @within tag/function asset:artifact/give + +execute if data storage asset:context {id:1316} run function asset:artifact/1316.blight_flowgun/give/2.give \ No newline at end of file diff --git a/Asset/data/asset/functions/artifact/1316.blight_flowgun/give/2.give.mcfunction b/Asset/data/asset/functions/artifact/1316.blight_flowgun/give/2.give.mcfunction new file mode 100644 index 0000000000..83b166518c --- /dev/null +++ b/Asset/data/asset/functions/artifact/1316.blight_flowgun/give/2.give.mcfunction @@ -0,0 +1,68 @@ +#> asset:artifact/1316.blight_flowgun/give/2.give +# +# 神器の作成部 ここでID等を定義する +# +# @user +# @within function asset:artifact/1316.blight_flowgun/give/1.trigger + +# 神器の説明や消費MPなどをここで設定する。 +# 最後にasset:artifact/common/giveを実行することで入手可能。 + +# 神器のID (int) スプレッドシートの値を入れる + data modify storage asset:artifact ID set value 1316 +# 神器のベースアイテム + data modify storage asset:artifact Item set value "minecraft:carrot_on_a_stick" +# 神器の名前 (TextComponentString) + data modify storage asset:artifact Name set value '{"text":"穢れ吹き矢","color":"#ab2f6e"}' +# 神器の説明文 (TextComponentString[]) + data modify storage asset:artifact Lore set value ['{"text":"前方に穢れに染まった矢を飛ばし","color":"white"}','{"translate":"対象に穢れを%1$s秒間付与する","color":"white","with":[{"text":"8"}]}'] +# 消費アイテム ({Item: TextComponent, Count: int, Extra?: TextComponent}) (オプション) + data modify storage asset:artifact ConsumeItem.Item set value '{"translate":"item.minecraft.arrow"}' + data modify storage asset:artifact ConsumeItem.Count set value 1 + # data modify storage asset:artifact ConsumeItem.Extra set value +# 使用回数 (int) (オプション) + # data modify storage asset:artifact RemainingCount set value +# 神器を発動できるスロット (string) Wikiを参照 + data modify storage asset:artifact Slot set value "mainhand" +# 神器のトリガー (string) Wikiを参照 + data modify storage asset:artifact Trigger set value "onClick" +# 神器の発動条件 (TextComponentString) (オプション) + # data modify storage asset:artifact Condition set value +# 攻撃に関する情報 -Damage量 (literal[]/literal) Wikiを参照 (オプション) + data modify storage asset:artifact AttackInfo.Damage set value "400+100x16" +# 攻撃に関する情報 -攻撃タイプ (string[]) Wikiを参照 (オプション) + data modify storage asset:artifact AttackInfo.AttackType set value [Magic] +# 攻撃に関する情報 -攻撃属性 (string[]) Wikiを参照 (オプション) + data modify storage asset:artifact AttackInfo.ElementType set value [None] +# 攻撃に関する情報 -防御無視 (boolean) Wikiを参照 (オプション) + # data modify storage asset:artifact AttackInfo.BypassResist set value +# 攻撃に関する情報 -範囲攻撃 (string) Wikiを参照 (オプション) + data modify storage asset:artifact AttackInfo.IsRangeAttack set value "never" +# 攻撃に関する情報 -攻撃範囲 (literal) Wikiを参照 (オプション) + data modify storage asset:artifact AttackInfo.AttackRange set value 20 +# MP消費量 (int) + data modify storage asset:artifact MPCost set value 80 +# MP必要量 (int) (オプション) + # data modify storage asset:artifact MPRequire set value +# MP回復量 (int) + # data modify storage asset:artifact MPHealWhenHit set value +# 神器のクールダウン (int) (オプション) + # data modify storage asset:artifact LocalCooldown set value +# 種別クールダウン ({Type: string, Duration: int}) (オプション) + data modify storage asset:artifact TypeCooldown.Type set value "longRange" + data modify storage asset:artifact TypeCooldown.Duration set value 40 +# グローバルクールダウン (int) (オプション) + # data modify storage asset:artifact SpecialCooldown set value +# クールダウンによる使用不可のメッセージを非表示にするか否か (boolean) (オプション) + # data modify storage asset:artifact DisableCooldownMessage set value +# MP不足による使用不可のメッセージを非表示にするか否か (boolean) (オプション) + # data modify storage asset:artifact DisableMPMessage set value +# 破壊時の音を鳴らさないかどうか (boolean) (オプション) + # data modify storage asset:artifact DisableBreakSound set value +# 扱える神 (string[]) Wikiを参照 + data modify storage asset:artifact CanUsedGod set value ["Urban", "Wi-ki", "Rumor"] +# カスタムNBT (NBTCompound) 追加で指定したいNBT (オプション) + # data modify storage asset:artifact CustomNBT set value {} + +# 神器の入手用function + function asset:artifact/common/give diff --git a/Asset/data/asset/functions/artifact/1316.blight_flowgun/register.mcfunction b/Asset/data/asset/functions/artifact/1316.blight_flowgun/register.mcfunction new file mode 100644 index 0000000000..0a44a6f089 --- /dev/null +++ b/Asset/data/asset/functions/artifact/1316.blight_flowgun/register.mcfunction @@ -0,0 +1,7 @@ +#> asset:artifact/1316.blight_flowgun/register +# +# 神器プールへの登録処理 +# +# @within tag/function asset:artifact/register + +#data modify storage asset:artifact RarityRegistry[4] append value [1316] diff --git a/Asset/data/asset/functions/artifact/1316.blight_flowgun/trigger/1.trigger.mcfunction b/Asset/data/asset/functions/artifact/1316.blight_flowgun/trigger/1.trigger.mcfunction new file mode 100644 index 0000000000..366c7c64af --- /dev/null +++ b/Asset/data/asset/functions/artifact/1316.blight_flowgun/trigger/1.trigger.mcfunction @@ -0,0 +1,8 @@ +#> asset:artifact/1316.blight_flowgun/trigger/1.trigger +# +# 指定したイベントタイミングで実行されるfunction +# +# @within tag/function asset:artifact/** + +# storage asset:idのmainhandに装備している神器のIDが入っているので比較し、~/2.check_condition.mcfunctionを実行する + execute if data storage asset:context id{mainhand:1316} run function asset:artifact/1316.blight_flowgun/trigger/2.check_condition \ No newline at end of file diff --git a/Asset/data/asset/functions/artifact/1316.blight_flowgun/trigger/2.check_condition.mcfunction b/Asset/data/asset/functions/artifact/1316.blight_flowgun/trigger/2.check_condition.mcfunction new file mode 100644 index 0000000000..4fac5be554 --- /dev/null +++ b/Asset/data/asset/functions/artifact/1316.blight_flowgun/trigger/2.check_condition.mcfunction @@ -0,0 +1,26 @@ +#> asset:artifact/1316.blight_flowgun/trigger/2.check_condition +# +# 神器の発動条件をチェックします +# +# @within function asset:artifact/1316.blight_flowgun/trigger/1.trigger + +# 神器の基本的な条件の確認を行うfunction、成功している場合CanUsedタグが付く + function asset:artifact/common/check_condition/mainhand +# 他にアイテム等確認する場合はここに書く + +#> Private +# @private + #declare score_holder $Count + +# CanUsedでないならreturn + execute if entity @s[tag=!CanUsed] run return fail + +# 矢の数をチェック + execute store result score $Count Temporary run clear @s #arrows 0 + execute unless score $Count Temporary matches 1.. run function lib:message/artifact/dont_have_require_items + execute unless score $Count Temporary matches 1.. run tag @s remove CanUsed + scoreboard players reset $Count Temporary + execute if entity @s[tag=!CanUsed] run return fail + +# 3.main.mcfunctionを実行する + function asset:artifact/1316.blight_flowgun/trigger/3.main diff --git a/Asset/data/asset/functions/artifact/1316.blight_flowgun/trigger/3.main.mcfunction b/Asset/data/asset/functions/artifact/1316.blight_flowgun/trigger/3.main.mcfunction new file mode 100644 index 0000000000..fd0bcc8d01 --- /dev/null +++ b/Asset/data/asset/functions/artifact/1316.blight_flowgun/trigger/3.main.mcfunction @@ -0,0 +1,40 @@ +#> asset:artifact/1316.blight_flowgun/trigger/3.main +# +# 神器のメイン処理部 +# +# @within function asset:artifact/1316.blight_flowgun/trigger/2.check_condition + +# 基本的な使用時の処理(MP消費や使用回数の処理など)を行う + function asset:artifact/common/use/mainhand + +# ここから先は神器側の効果の処理を書く + +# 調整班へ +# もしエフェクトの属性を弄る、ということがあるならエフェクトの説明も忘れず変えてください + +# 矢を消費 + clear @s #arrows 1 + +# 演出 + playsound minecraft:entity.arrow.shoot player @a ~ ~ ~ 1 0.9 + +# 数値設定 + # 矢のダメージ + data modify storage api: Argument.FieldOverride.Damage set value 400f + # 毒ダメージ + data modify storage api: Argument.FieldOverride.PoisonDamage set value 100f + # デバフの効果時間 + data modify storage api: Argument.FieldOverride.Duration set value 160 + # ダメージ間隔 + data modify storage api: Argument.FieldOverride.Interval.Max set value 10 + # 弾速 (1tickにつき(値 * 0.5)ブロック) + data modify storage api: Argument.FieldOverride.Speed set value 5 + # 最大射程 ( (値/2)ブロックが最大射程) + data modify storage api: Argument.FieldOverride.Range set value 40 + +# 矢を発射 + data modify storage api: Argument.ID set value 1157 + data modify storage api: Argument.FieldOverride.AttackType set value "Magic" + data modify storage api: Argument.FieldOverride.ElementType set value "None" + execute store result storage api: Argument.FieldOverride.UserID int 1 run scoreboard players get @s UserID + execute anchored eyes positioned ^ ^-0.1 ^ run function api:object/summon diff --git a/Asset/data/asset/functions/effect/0353.blight/_/given.mcfunction b/Asset/data/asset/functions/effect/0353.blight/_/given.mcfunction new file mode 100644 index 0000000000..f33569fcec --- /dev/null +++ b/Asset/data/asset/functions/effect/0353.blight/_/given.mcfunction @@ -0,0 +1,7 @@ +#> asset:effect/0353.blight/_/given +# +# Effectが付与された時に実行されるfunction +# +# @within tag/function asset:effect/given + +execute if data storage asset:context {id:353} run function asset:effect/0353.blight/given/ \ No newline at end of file diff --git a/Asset/data/asset/functions/effect/0353.blight/_/re-given.mcfunction b/Asset/data/asset/functions/effect/0353.blight/_/re-given.mcfunction new file mode 100644 index 0000000000..e1ade10dfb --- /dev/null +++ b/Asset/data/asset/functions/effect/0353.blight/_/re-given.mcfunction @@ -0,0 +1,7 @@ +#> asset:effect/0353.blight/_/re-given +# +# Effectが上書きされた時に実行されるfunction +# +# @within tag/function asset:effect/re-given + +execute if data storage asset:context {id:353} run function asset:effect/0353.blight/re-given/ \ No newline at end of file diff --git a/Asset/data/asset/functions/effect/0353.blight/_/register.mcfunction b/Asset/data/asset/functions/effect/0353.blight/_/register.mcfunction new file mode 100644 index 0000000000..7872456a09 --- /dev/null +++ b/Asset/data/asset/functions/effect/0353.blight/_/register.mcfunction @@ -0,0 +1,7 @@ +#> asset:effect/0353.blight/_/register +# +# +# +# @within tag/function asset:effect/register + +execute if data storage asset:context {id:353} run function asset:effect/0353.blight/register \ No newline at end of file diff --git a/Asset/data/asset/functions/effect/0353.blight/_/tick.mcfunction b/Asset/data/asset/functions/effect/0353.blight/_/tick.mcfunction new file mode 100644 index 0000000000..a63943a3e0 --- /dev/null +++ b/Asset/data/asset/functions/effect/0353.blight/_/tick.mcfunction @@ -0,0 +1,7 @@ +#> asset:effect/0353.blight/_/tick +# +# Effectが発動している間毎tick実行されるfunction +# +# @within tag/function asset:effect/tick + +execute if data storage asset:context {id:353} run function asset:effect/0353.blight/tick/ \ No newline at end of file diff --git a/Asset/data/asset/functions/effect/0353.blight/given/.mcfunction b/Asset/data/asset/functions/effect/0353.blight/given/.mcfunction new file mode 100644 index 0000000000..ea56297f2e --- /dev/null +++ b/Asset/data/asset/functions/effect/0353.blight/given/.mcfunction @@ -0,0 +1,8 @@ +#> asset:effect/0353.blight/given/ +# +# Effectが付与された時の処理 +# +# @within function asset:effect/0353.blight/_/given + +# 初期化 + function asset:effect/0353.blight/init/ diff --git a/Asset/data/asset/functions/effect/0353.blight/init/.mcfunction b/Asset/data/asset/functions/effect/0353.blight/init/.mcfunction new file mode 100644 index 0000000000..c733305318 --- /dev/null +++ b/Asset/data/asset/functions/effect/0353.blight/init/.mcfunction @@ -0,0 +1,10 @@ +#> asset:effect/0353.blight/init/ +# +# +# +# @within function +# asset:effect/0353.blight/given/ +# asset:effect/0353.blight/re-given/ + +# Tickを初期化 + data modify storage asset:context this.Interval._ set from storage asset:context this.Interval.Max diff --git a/Asset/data/asset/functions/effect/0353.blight/re-given/.mcfunction b/Asset/data/asset/functions/effect/0353.blight/re-given/.mcfunction new file mode 100644 index 0000000000..2b783ed05e --- /dev/null +++ b/Asset/data/asset/functions/effect/0353.blight/re-given/.mcfunction @@ -0,0 +1,8 @@ +#> asset:effect/0353.blight/re-given/ +# +# Effectが上書きされた時の処理 +# +# @within function asset:effect/0353.blight/_/re-given + +# 初期化 + function asset:effect/0353.blight/init/ diff --git a/Asset/data/asset/functions/effect/0353.blight/register.mcfunction b/Asset/data/asset/functions/effect/0353.blight/register.mcfunction new file mode 100644 index 0000000000..1af3c2dbac --- /dev/null +++ b/Asset/data/asset/functions/effect/0353.blight/register.mcfunction @@ -0,0 +1,42 @@ +#> asset:effect/0353.blight/register +# +# Effectのデータを指定 +# +# @within function asset:effect/0353.blight/_/register + +# ExtendsSafe (boolean) (default = false) + # data modify storage asset:effect ExtendsSafe set value true +# ID (int) + data modify storage asset:effect ID set value 353 +# 名前 (TextComponentString) + data modify storage asset:effect Name set value '{"text":"穢れ","color":"#ab2f6e"}' +# 説明文 (TextComponentString[]) + data modify storage asset:effect Description set value ['{"text":"継続的に魔法無属性ダメージを受ける"}'] +# 効果時間 (int) (default = API || error) + # data modify storage asset:effect Duration set value +# スタック (int) (default = API || 1) + # data modify storage asset:effect Stack set value +# 効果時間の操作方法 (default = API || "replace") + # data modify storage asset:effect DurationOperation set value +# スタックの操作方法 (default = API || "replace") + # data modify storage asset:effect StackOperation set value +# 最大効果時間 (int) (default = 2147483647) + # data modify storage asset:effect MaxDuration set value +# 最大スタック (int) (default = 2147483647) + data modify storage asset:effect MaxStack set value 1 +# 悪い効果か否か (boolean) + data modify storage asset:effect IsBadEffect set value true +# 死亡時のエフェクトの処理 (default = "remove") + # data modify storage asset:effect ProcessOnDied set value +# 消すのに必要なレベル (int) (default = 1) + data modify storage asset:effect RequireClearLv set value 3 +# エフェクトをUIに表示するか (boolean) (default = true) + # data modify storage asset:effect Visible set value +# エフェクトのスタックををUIに表示するか (boolean) (default = true) + data modify storage asset:effect StackVisible set value false + +# フィールド + data modify storage asset:effect Field.Interval._ set value 0 + data modify storage asset:effect Field.Interval.Max set value 10 + data modify storage asset:effect Field.Damage set value 1 + data modify storage asset:effect Field.AppliedFrom set value -1 diff --git a/Asset/data/asset/functions/effect/0353.blight/tick/.mcfunction b/Asset/data/asset/functions/effect/0353.blight/tick/.mcfunction new file mode 100644 index 0000000000..00058ee964 --- /dev/null +++ b/Asset/data/asset/functions/effect/0353.blight/tick/.mcfunction @@ -0,0 +1,11 @@ +#> asset:effect/0353.blight/tick/ +# +# Effectのtick処理 +# +# @within function asset:effect/0353.blight/_/tick + +# デクリメント + execute store result storage asset:context this.Interval._ int 0.9999999999 run data get storage asset:context this.Interval._ +# 1秒毎にダメージ + execute if data storage asset:context this.Interval{_:0} run function asset:effect/0353.blight/tick/deal_damage + execute if data storage asset:context this.Interval{_:0} run data modify storage asset:context this.Interval._ set from storage asset:context this.Interval.Max diff --git a/Asset/data/asset/functions/effect/0353.blight/tick/deal_damage.mcfunction b/Asset/data/asset/functions/effect/0353.blight/tick/deal_damage.mcfunction new file mode 100644 index 0000000000..de31528029 --- /dev/null +++ b/Asset/data/asset/functions/effect/0353.blight/tick/deal_damage.mcfunction @@ -0,0 +1,21 @@ +#> asset:effect/0353.blight/tick/deal_damage +# +# +# +# @within function asset:effect/0353.blight/tick/ + +#> Private +# @private + #declare score_holder $AppliedFrom + +# ダメージ + execute store result score $AppliedFrom Temporary run data get storage asset:context this.AppliedFrom + data modify storage api: Argument.Damage set from storage asset:context this.Damage + data modify storage api: Argument.AttackType set value "Magic" + data modify storage api: Argument.ElementType set value "None" + data modify storage api: Argument.ApplyTrigger set value false + execute as @a if score @s UserID = $AppliedFrom Temporary run function api:damage/modifier + function api:damage/ + function api:damage/reset +# リセット + scoreboard players reset $AppliedFrom Temporary diff --git a/Asset/data/asset/functions/object/1157.blight_flowgun/pre_hit/.mcfunction b/Asset/data/asset/functions/object/1157.blight_flowgun/pre_hit/.mcfunction new file mode 100644 index 0000000000..ba2c71ae67 --- /dev/null +++ b/Asset/data/asset/functions/object/1157.blight_flowgun/pre_hit/.mcfunction @@ -0,0 +1,19 @@ +#> asset:object/1157.blight_flowgun/pre_hit/ +# +# 継承先などから実行される処理 +# +# @within asset:object/alias/1157/pre_hit + +#> Private +# @private + #declare tag 1009.Target + +# エフェクト付与 + data modify storage api: Argument.ID set value 353 + data modify storage api: Argument.Duration set from storage asset:context this.Duration + data modify storage api: Argument.FieldOverride.Damage set from storage asset:context this.PoisonDamage + data modify storage api: Argument.FieldOverride.AppliedFrom set from storage asset:context this.UserID + data modify storage api: Argument.FieldOverride.Interval.Max set from storage asset:context this.Interval.Max + # data modify storage api: Argument.FieldOverride.AdditionalMPHeal set from storage asset:context this.AdditionalMPHeal + execute positioned ~-0.5 ~-0.5 ~-0.5 as @e[type=#lib:living_without_player,tag=1009.Target,dx=0] run function api:entity/mob/effect/give + function api:entity/mob/effect/reset diff --git a/Asset/data/asset/functions/object/1157.blight_flowgun/recursive/.mcfunction b/Asset/data/asset/functions/object/1157.blight_flowgun/recursive/.mcfunction new file mode 100644 index 0000000000..1566246e96 --- /dev/null +++ b/Asset/data/asset/functions/object/1157.blight_flowgun/recursive/.mcfunction @@ -0,0 +1,8 @@ +#> asset:object/1157.blight_flowgun/recursive/ +# +# 継承先などから実行される処理 +# +# @within asset:object/alias/1157/recursive + +# 演出 + execute if predicate lib:random_pass_per/30 run particle entity_effect ~ ~ ~ 0.671 0.184 0.431 1 0 normal diff --git a/Asset/data/asset/functions/object/1157.blight_flowgun/register.mcfunction b/Asset/data/asset/functions/object/1157.blight_flowgun/register.mcfunction new file mode 100644 index 0000000000..2281278fa1 --- /dev/null +++ b/Asset/data/asset/functions/object/1157.blight_flowgun/register.mcfunction @@ -0,0 +1,26 @@ +#> asset:object/1157.blight_flowgun/register +# +# Objectのデータを指定 +# +# @within function asset:object/alias/1157/register + +# 継承(オプション) + data modify storage asset:object Extends append value 1009 + function asset:object/extends +# 他のObjectに継承されることを許可するか (boolean) (オプション) + # data modify storage asset:object ExtendsSafe set value +# 継承されることを前提とした、抽象的なObjectであるかどうか(boolean) + data modify storage asset:object IsAbstract set value false +# Tickするかどうか(boolean) (オプション) + # data modify storage asset:object IsTicking set value + +# ID (int) + data modify storage asset:object ID set value 1157 +# フィールド(オプション) + data modify storage asset:object Field.Color set value 11218798 + data modify storage asset:object Field.ShowCritParticle set value false + data modify storage asset:object Field.Range set value 40 + data modify storage asset:object Field.Speed set value 5 + data modify storage asset:object Field.Damage set value 1 + data modify storage asset:object Field.PoisonDamage set value 1 + # data modify storage asset:object Field.AdditionalMPHeal set value 1 diff --git a/Asset/data/asset/functions/object/alias/1157/pre_hit.mcfunction b/Asset/data/asset/functions/object/alias/1157/pre_hit.mcfunction new file mode 100644 index 0000000000..16c3610ba9 --- /dev/null +++ b/Asset/data/asset/functions/object/alias/1157/pre_hit.mcfunction @@ -0,0 +1,8 @@ +#> asset:object/alias/1157/pre_hit +# +# メソッド処理のエイリアス +# +# @within asset_manager:object/call_method/run_method.m + +# 元のメソッド処理を呼び出す + function asset:object/1157.blight_flowgun/pre_hit/ \ No newline at end of file diff --git a/Asset/data/asset/functions/object/alias/1157/recursive.mcfunction b/Asset/data/asset/functions/object/alias/1157/recursive.mcfunction new file mode 100644 index 0000000000..823e6b2fd4 --- /dev/null +++ b/Asset/data/asset/functions/object/alias/1157/recursive.mcfunction @@ -0,0 +1,8 @@ +#> asset:object/alias/1157/recursive +# +# メソッド処理のエイリアス +# +# @within asset_manager:object/call_method/run_method.m + +# 元のメソッド処理を呼び出す + function asset:object/1157.blight_flowgun/recursive/ \ No newline at end of file diff --git a/Asset/data/asset/functions/object/alias/1157/register.mcfunction b/Asset/data/asset/functions/object/alias/1157/register.mcfunction new file mode 100644 index 0000000000..ff2369e7c7 --- /dev/null +++ b/Asset/data/asset/functions/object/alias/1157/register.mcfunction @@ -0,0 +1,8 @@ +#> asset:object/alias/1157/register +# +# Objectのデータ指定処理のエイリアス +# +# @within asset_manager:object/summon/register.m + +# 元の登録処理を呼び出す + function asset:object/1157.blight_flowgun/register \ No newline at end of file diff --git a/Asset/data/asset/tags/functions/artifact/click.carrot_on_a_stick.json b/Asset/data/asset/tags/functions/artifact/click.carrot_on_a_stick.json index f2ea17bddf..0fcb7550f5 100644 --- a/Asset/data/asset/tags/functions/artifact/click.carrot_on_a_stick.json +++ b/Asset/data/asset/tags/functions/artifact/click.carrot_on_a_stick.json @@ -1,5 +1,6 @@ { "values": [ + "asset:artifact/1316.blight_flowgun/trigger/1.trigger", "asset:artifact/1144.cradle_of_azure_moon/trigger/1.trigger", "asset:artifact/0005.musket_matchlock/trigger/1.trigger", "asset:artifact/0017.harmful_books/trigger/1.trigger", diff --git a/Asset/data/asset/tags/functions/artifact/give.json b/Asset/data/asset/tags/functions/artifact/give.json index 6d62d7b380..c99cbbb101 100644 --- a/Asset/data/asset/tags/functions/artifact/give.json +++ b/Asset/data/asset/tags/functions/artifact/give.json @@ -1,5 +1,6 @@ { "values": [ + "asset:artifact/1316.blight_flowgun/give/1.trigger", "asset:artifact/1144.cradle_of_azure_moon/give/1.trigger", "asset:artifact/1317.oblivious_feather/give/1.trigger", "asset:artifact/1324.balance_star/give/1.trigger", @@ -520,4 +521,4 @@ "asset:artifact/0735.collision_plate/give/1.trigger", "asset:artifact/0745.blade_of_whirlwind/give/1.trigger" ] -} +} \ No newline at end of file diff --git a/Asset/data/asset/tags/functions/artifact/register.json b/Asset/data/asset/tags/functions/artifact/register.json index cbb226dca8..57e1d6e291 100644 --- a/Asset/data/asset/tags/functions/artifact/register.json +++ b/Asset/data/asset/tags/functions/artifact/register.json @@ -1,5 +1,6 @@ { "values": [ + "asset:artifact/1316.blight_flowgun/register", "asset:artifact/1144.cradle_of_azure_moon/register", "asset:artifact/1317.oblivious_feather/register", "asset:artifact/1324.balance_star/register", @@ -298,4 +299,4 @@ "asset:artifact/1027.fire_of_rebirth/register", "asset:artifact/1111.rod_o_redeem/register" ] -} +} \ No newline at end of file diff --git a/Asset/data/asset/tags/functions/effect/given.json b/Asset/data/asset/tags/functions/effect/given.json index c20c6c5587..31ea03144e 100644 --- a/Asset/data/asset/tags/functions/effect/given.json +++ b/Asset/data/asset/tags/functions/effect/given.json @@ -1,5 +1,6 @@ { "values": [ + "asset:effect/0353.blight/_/given", "asset:effect/0315.charge_of_aurora_scythe/_/given", "asset:effect/0621.loyalty_shield/_/given", "asset:effect/0653.absolute_drive/_/given", diff --git a/Asset/data/asset/tags/functions/effect/re-given.json b/Asset/data/asset/tags/functions/effect/re-given.json index baf0379fc2..326f77550d 100644 --- a/Asset/data/asset/tags/functions/effect/re-given.json +++ b/Asset/data/asset/tags/functions/effect/re-given.json @@ -1,5 +1,6 @@ { "values": [ + "asset:effect/0353.blight/_/re-given", "asset:effect/0029.poison/_/re-given", "asset:effect/0030.wither/_/re-given", "asset:effect/0621.loyalty_shield/_/re-given", diff --git a/Asset/data/asset/tags/functions/effect/register.json b/Asset/data/asset/tags/functions/effect/register.json index 2df8839cf1..4c60a5db70 100644 --- a/Asset/data/asset/tags/functions/effect/register.json +++ b/Asset/data/asset/tags/functions/effect/register.json @@ -1,5 +1,6 @@ { "values": [ + "asset:effect/0353.blight/_/register", "asset:effect/0025.levitation/_/register", "asset:effect/0247.great_demon_armor/_/register", "asset:effect/0246.flame_devil_armor/_/register", @@ -167,4 +168,4 @@ "asset:effect/0007.defense_base_debuff/_/register", "asset:effect/0258.spirit_melody/_/register" ] -} +} \ No newline at end of file diff --git a/Asset/data/asset/tags/functions/effect/tick.json b/Asset/data/asset/tags/functions/effect/tick.json index 8a5fbd5389..001719bf1d 100644 --- a/Asset/data/asset/tags/functions/effect/tick.json +++ b/Asset/data/asset/tags/functions/effect/tick.json @@ -1,5 +1,6 @@ { "values": [ + "asset:effect/0353.blight/_/tick", "asset:effect/0025.levitation/_/tick", "asset:effect/0244.aurora_armor/_/tick", "asset:effect/0243.oblivious_snow/_/tick",