ATBridge是集成了ATB功能的Quixel Bridge桥接插件, 内置了一些常用功能
ATBridge is a plugin for Quixel Bridge that integrates a set of convenient tools for personal use.
- Quixel Bridge资产导入
- Fab ZIP文件导入功能
- 一键翻译中英文功能
- 一键模型清理功能
- 物理模拟工具
- 集合重命名功能
- Quixel Bridge asset import
- Fab ZIP file import functionality
- One-click Chinese/English translation
- One-click model cleanup
- Physics simulation tools
- Collection renaming functionality
首次使用前必须配置解压路径:
- 打开 Blender 首选项:
编辑>首选项>插件 - 搜索并找到 "ATBridge" 插件
- 展开插件设置,在 "Fab Assets Configuration" 部分设置 "Extract Path"
- 选择一个用于解压Fab ZIP文件的文件夹路径
- 设置完成后,3D视图区域顶部将显示 "Import Fab Asset" 按钮
使用方法:
- 确保已配置解压路径
- 点击3D视图顶部的 "Import Fab Asset" 按钮
- 选择要导入的Fab ZIP文件
- 插件会自动解压并导入资产到Blender
Extraction path must be configured before first use:
- Open Blender Preferences:
Edit>Preferences>Add-ons - Search for and find the "ATBridge" addon
- Expand addon settings, set "Extract Path" in the "Fab Assets Configuration" section
- Choose a folder path for extracting Fab ZIP files
- After configuration, "Import Fab Asset" button will appear in the 3D viewport header
Usage:
- Ensure extraction path is configured
- Click the "Import Fab Asset" button in the 3D viewport header
- Select the Fab ZIP file to import
- The plugin will automatically extract and import assets into Blender
- 🔧 修复首选项中fab zip文件解压路径设置功能
- ✨ 改进首选项界面,增加更详细的配置说明
- ✨ 添加智能UI切换:未配置路径时显示设置按钮,已配置时显示导入按钮
- 🔧 优化首选项获取逻辑,提高兼容性
- ✨ 增加首选项快捷访问功能
- 🔧 Fixed fab zip file extraction path setting in preferences
- ✨ Improved preferences interface with detailed configuration instructions
- ✨ Added smart UI switching: shows setup button when unconfigured, import button when configured
- 🔧 Optimized preferences retrieval logic for better compatibility
- ✨ Added quick access to preferences functionality
- 修复Atlas, Decal等非Surface, 3D Assets资产导入, Normal map丢失问题
- 重构link.new的方法, 解决Alpha贴图连接BSDF错误的问题
- 优化一键切换中英文功能, 修复zh_CN报错问题
- 优化一键物理模拟功能, 调整刚体响应距离为0.001, 缩短被动碰撞距离
- 修复Scene name不是默认"Scene"的情况下, Timeline Tools失效报错的问题
- Repair Atlas, Decal and other non-Surface, 3D Assets assets import, Normal map loss problem.
- Refactor the link.new method to fix the issue with Alpha maps incorrectly connecting to BSDF.
- Optimize the one-click toggle between English and Chinese, fix the zh_CN error issue.
- Optimize the one-click physics simulation feature, set the rigid body response distance to 0.001, reduce the passive collision distance.
- Fixed the issue where Timeline Tools would fail and give an error if the Scene name wasn't set to the default "Scene".
- 新增了一键翻译中英文功能,位于窗口右下角
- 新增了一键模型清理功能,包括但不限于锐化边缘、缝合边缘和倒角权重
- 增加了一键根据集合名称重命名对象的功能,强制以Collection名称重命名内含Object以在一定程度上规范文件目录
- 增加导入图像, 根据图像尺寸正确缩放Plane长宽
- 添加Quick Physics工具
- Added a one-click feature to translate between Chinese and English, located at the bottom right of the window, and it only provides the translation results.
- Added a one-click model cleanup feature that includes, but is not limited to, sharpening edges, stitching edges, and chamfer weights.
- Added a feature to rename objects with a single click based on the collection name, enforcing a standardized file structure by renaming contained objects after the collection.
- Add images, scale the plane to the correct size based on the image dimensions.
- Add the Quick Physics tool.
- 使用Blender插件安装界面直接安装
- 首次安装前建议关闭Quixel Bridge, 安装好插件后重启Blender再开启Quixel Bridge
- Install directly using the Blender plugin interface.
- Before the initial setup, it's recommended to close Quixel Bridge. After installing the plugin, restart Blender and then reopen Quixel Bridge.
- Quixel Bridge设置: Edit > Export Settings > Export Target设置为Custom Socket Export, Socket Port设置为23333
- Tips: Export Settings > Models > LODs设置不要设置为Highpoly Source, 该设置无法正确导入贴图
- In Quixel Bridge, go to Edit > Export Settings, set Export Target to Custom Socket Export, and set the Socket Port to 23333
- Tips: In the Export Settings under Models, don't set LODs to Highpoly Source as it won't import textures correctly
- QQ群: 628731557
- Email: exwww2000@qq.com


