Add custom slot resolvers via .custom(Resolver.self)#3
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Add custom slot resolvers via .custom(Resolver.self)#3
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…e to SlotExamples Add `.unlabeled` modifier to `.text` slot option, generating `_ name:` instead of `name:` in text/string convenience inits to match `Button(_ title:)` ergonomics. Split monolithic Examples.swift into one file per component and rename target from SlotsExamples to SlotExamples. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Allows consumers to define custom slot options by conforming to the SlotResolver protocol and referencing the resolver type in @slot annotations. The macro generates constrained extensions using Resolver.Input, Resolver.Output, and Resolver.makeView(). Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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Summary
SlotResolverprotocol allowing consumers to define custom slot options that map input types to views@Slot(.custom(Resolver.self))annotation generates constrained extensions usingResolver.Input,Resolver.Output, andResolver.makeView().unlabeledmodifier (.custom(R.self).unlabeled) and composition with built-in options (.text, .custom(R.self))Priority→PriorityBadgeexample in SlotExamplesExample usage
Test plan
.text.unlabeledtest)🤖 Generated with Claude Code