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overreporting matches

finishing a match when tournament mode is disabled, is broken



{"type": "ServerHello", "payload": {"apiKey": "", "serverNum": "1", "serverHost": "", "serverPort": "27015", "stvPort": ""}}
{"type": "MatchCancel", "payload": {"delinquents": ["1", "2"], "arrived": "", "arena": 1}}
{"type": "MatchResults", "payload": {"winner": "76561198041183975", "loser": "76561198306912450", "finished": true}}
{"type": "UsersInServer", "payload": {"players": [{"steamId": "STEAM_ID_STOP_IGNORING_RETVALS", "name": "awesom"}]}}

ServerHello
TournamentStart/UsersInServer (goes into tournament mode (all spec, only added ppl allowwed))
--challonge business
loop {
    MatchBegan
    MatchStart (initiates matches according to challonge)
    MatchResults
    -- challonge business
}
TournamentFinished

{{{{{}}}}}
TODO: debug why this is sending me to the arena with someone when it should error. where is it getting that other steamid?
Text received: {"type": "UsersInServer", "payload": {"players": [{"steamId": "76561198041183975", "name": "awesom"}]}}
recieved players [Player { steamId: "76561198041183975", name: "awesom" }]
adding player "awesom"
Forwarding message: MatchDetails { arenaId: 0, p1Id: "76561198306912450", p2Id: "76561198041183975" }
Forwarding message: MatchDetails { arenaId: 1, p1Id: "76561198306912450", p2Id: "76561198041183975" }

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